Lemur Remote Weapon Station
Equipping vehicles with a remote weapon station is important – but equally important is to provide the necessary training tools, ideally beyond a mere shooting gallery. In just twelve weeks eSim Games has modified its virtual simulation Steel Beasts Professional for the Danish Army with a first prototype. The desired end state is to equip four different vehicles with a Lemur RWS in the virtual world. A further eight weeks development time are allocated for final adjustments as well as the addition of tactical elements of asymmetrical warfare. As a contributing factor to this remarkable success Steel Beasts Professional already covered much of the training requirements given its decade-long history as a tactical, gunnery, and crew procedure simulator for armored fighting vehicles.
SB Pro in Crew Trainers
SB Pro can be integrated into new or existing trainers. A micro-controller is used to transmit the state of the trainer cabin to SB Pro so that lights or switches may be operated and have an effect on the simulator and vice versa. As a desktop trainer Steel Beasts Professional offers a wide range of functionality at an unprecedented price point of under 10,000.- EUR per workplace, including PC hardware and gunnery handle replica. This enables to use the solution as a supplement to traditional simulator training for better crew preparation prior to simulator rotations, and better retainment of acquired know-how and skills after simulator training, or even during deployment where patrol and guard duty might otherwise result in a deterioration of skills in medium and high intensity combined arms operations.
CV90/35 Infantry Fighting Vehicle Simulator for the Danish Army
With the procurement of the new infantry fighting vehicle CV90/35 from BAE Hägglunds the necessity for a training solution appeared on the agenda of the Danish Army. eSim Games took the responsibility to provide the software for gunnery and crew procedure training within the well-known tactical environment of Steel Beasts Professional. The development was contracted in autumn 2007, with frequent prototype updates once that the first vehicle was actually delivered to the Combat School in southwest Denmark in summer 2008. Less than one year later the latest version 2.480 has now passed the acceptance test, ready to support the training of future vehicle crews. Once again eSim Games has proven its competence to replicate fire control systems of armored fighting vehicles (AFVs) even for arguably one of the most advanced systems of the world.